![]() No additional dots from the WD skills are worth adding to that 10000 seconds either (which is sad because Acid Cloud is “jade” and kind of a dot) Your ticks from Locust and Haunt are doing No-Freaking-Damage, only the detonation from Soul Harvest is actually doing damage.Įssentially, in the current meta of the game and pushing GRs the main effect of Jade Harvester (Massive Dot-Damage Detonations) fails at a certain point. The issue? No damage bonuses to Locust, Haunt or Soul Harvest. “Soul Harvest consumes up to 10000 seconds of the effects on all affected targets, instantly dealing the remaining damage of the consumed duration, and reduces all damage taken by 50% for 12 seconds” The 6-piece or the actual core mechanic of the set is very very very cool, but all it does is trigger a set amount of damage to go off. ![]() Sure Languish (armor) and Soul to Waste (speed) are super useful and do get synergy from other Legendaries used by the Harvester setup… yet where the set has the most trouble is damage and the Vengeful Spirit rune (Direct Damage) is just straight up ignored in the entire equation. The 4-piece gives Soul Harvest all the runes and yet does nothing with those runes in the set. Which tracks as the set actually Does Not Increase Damage. The 2-piece causes additional damage, but does not buff any of the 3 main skills nor does that damage scale well. The mechanic of the set is still awesome but the result is underwhelming when compared to other sets and classes. You see 350 and think “Gee, those are large numbers for damage!” and at a time they were.
0 Comments
Leave a Reply. |
Details
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |